RAMPAGE!
Senior Capstone Project
Ride a giant's head and RAMPAGE through the town! Make it as far as possible and leave a trail of destruction behind you.
|| Submitted to alt-ctrl GDC 2026
Project Overview
For my major's senior Capstone project, we were split into groups, to come up with and create projects to submit to alt-ctrl GDC 2026 (aka. Game Developers Conference). Our task was to create an alternative controller experience, and we came up with RAMPAGE! inspired by the film Ratatouille, controlling something using its hair.
In RAMPAGE! you sit on the shoulders of a giant, leaning left and right to move and pull its hair to punch. This was certainly a challenge, creating the controller using Arduino sensors, and transferring the data through serial communication to Unity and implementing it into the game.
Project Details
Technologies & Skills
Development
Design
Tools & Other
Project Gallery
GDC Video
Intro Screen
Swing Mechanic
Lessons Learned & Next Steps
What I Learned
- Collaboration and Task Planning
- C# / C++ Serial Communication
- Unity 3D Model Manipulation